Miss A
We are a small, independent game development team currently made up of two people — a software developer and a physicist — united by a shared passion for games, creativity, and problem-solving.
At the moment, we are developing our projects using Unreal Engine, focusing on building immersive experiences with limited resources. Our goal is clear: to create a creative game studio where ideas matter more than budget, and where we can craft meaningful, polished games through smart design and experimentation.
Right now, we operate as a non-profit team, fully aware that we are still in a learning phase. Every project helps us improve our skills, workflows, and vision. Our long-term ambition is to turn this studio into a profitable game studio, allowing us to make game development our full-time profession.
We strongly believe that great games are created by diverse teams. That is why our vision goes beyond our current roles. We want to grow into a studio made up of people with different skills, perspectives, and strengths — artists, designers, storytellers, and developers — each contributing what they do best. Our philosophy is simple: build games by amplifying the strengths of every team member.

We Are Looking for a 3D Artist
We are currently looking for a 3D Artist who wants to grow with us and help shape the visual identity of our games.
If you enjoy creating, learning, and contributing to something meaningful — and you’re excited about building games with a small but passionate team — we’d love to hear from you.
Our Team
Unreal Engine Specialist · Systems & Mechanics
Ben is the technical backbone of the studio — a true Unreal Engine enthusiast with a deep understanding of logic, complex algorithms, and game mechanics. As a trained physicist, he excels at translating abstract ideas into structured, functional systems.
He is responsible for handling the most complex Unreal Engine topics, including advanced gameplay mechanics, system architecture, and problem-solving at a fundamental level. When a mechanic needs to work flawlessly behind the scenes, Ben makes it happen.
Creative Director · Organization & Project Management
Vithuran is responsible for the creative direction and overall structure of the studio. He oversees creative decisions, project organization, production planning, and software release processes.
With a strong background in software development and project management, he ensures that ideas turn into structured workflows and finished releases. He is the central point of contact for creative questions, coordination, and long-term vision.
Want to Create Games — But Don’t Know Where to Start?
You don’t need a finished idea.
You don’t need years of experience.
You just need curiosity, motivation, and the desire to create.
We’ll take a look at your existing skills — technical, creative, or completely different — and explore what we can build together. Or email us at kontakt@bivi-agency.com.